Diferencia entre revisiones de «Jinete»

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| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Horseman'''
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Horseman'''
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|-
| style="text-align: center;" colspan="2" |[[File:Ginete.jpg]]
| style="text-align: center;" colspan="2" |[[File:Ginete.jpg|link=]]
The Horseman is the very first fast unit in the game. They are always the first units to have action and able to reach another end of the map in 2 turns.
The Horseman is the very first fast unit in the game. They are always the first units to have action and able to reach another end of the map in 2 turns.
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|-
| style="width: 30%;"| Age:
| style="width: 30%;"| Age:
| style="width: 70%;"| [[File:Icon_reward_age.png]] Bronze Age
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Bronze Age
|-
|-
| style="width: 30%;"| Type:
| style="width: 30%;"| Type:
| style="width: 70%;"| [[File:Icon_reward_military_unit_fast.png]] Fast Unit
| style="width: 70%;"| [[File:Icon_reward_military_unit_fast.png|link=]] Fast Unit
|-
|-
| style="width: 30%;"| Attack:
| style="width: 30%;"| Attack:
| style="width: 70%;"| [[File:Icon_attack.png]] 8
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 8
|-
|-
| style="width: 30%;"| Defense:
| style="width: 30%;"| Defense:
| style="width: 70%;"| [[File:Icon_defense.png]] 5
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 5
|-
|-
| style="width: 30%;"| Range:
| style="width: 30%;"| Range:
| style="width: 70%;"| [[File:Icon_range.png]] 1
| style="width: 70%;"| [[File:Icon_range.png|link=]] 1
|-
|-
| style="width: 30%;"| Movement:
| style="width: 30%;"| Movement:
| style="width: 70%;"| [[File:Icon_movement.png]] 22
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 22
|-
|-
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Bonuses'''
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Bonuses'''
|-
|-
| style="width: 30%;"| Attack:
| style="width: 30%;"| Attack:
| style="width: 70%;"| +3 against [[File:Icon_reward_military_unit_short_range.png]]
| style="width: 70%;"| +3 against [[File:Icon_reward_military_unit_short_range.png|link=]]
|-
|-
| style="width: 30%;"| Defense:
| style="width: 30%;"| Defense:
| style="width: 70%;"| +3 against [[File:Icon_reward_military_unit_short_range.png]]
| style="width: 70%;"| +3 against [[File:Icon_reward_military_unit_short_range.png|link=]]
|-
|-
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Abilities'''
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Abilities'''
Línea 40: Línea 40:
|-
|-
| style="width: 30%;"| Battle Points:
| style="width: 30%;"| Battle Points:
| style="width: 70%;"| [[File:Icon_rank.png]] 80
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 80
|-
|-
|| style="width: 30%;"| Requirements:
|| style="width: 30%;"| Requirements:
| style="width: 70%;"| [[File:Icon_quest_alchemie.png|link=]] [[Horseback Riding]]
| style="width: 70%;"| [[File:Icon_quest_alchemie.png|link=]] [[Horseback Riding]]
[[File:Military_small.png]] [[Horseman Stable]]
[[File:Military_small.png|link=]] [[Horseman Stable]]
|-
|-
| style="width: 30%;"| Training Costs:
| style="width: 30%;"| Training Costs:

Revisión del 14:23 5 jul 2016

Horseman
Ginete.jpg

The Horseman is the very first fast unit in the game. They are always the first units to have action and able to reach another end of the map in 2 turns.

Properties
Age: Icon reward age.png Bronze Age
Type: Icon reward military unit fast.png Fast Unit
Attack: Icon attack.png 8
Defense: Icon defense.png 5
Range: Icon range.png 1
Movement: Icon movement.png 22
Bonuses
Attack: +3 against Icon reward military unit short range.png
Defense: +3 against Icon reward military unit short range.png
Abilities
no special abillities
Other Info
Battle Points: Icon rank.png 80
style="width: 30%;"| Requirements: Icon quest alchemie.png Horseback Riding

Military small.png Horseman Stable

Training Costs: 24 Icon money.png 100 Icon supplies.png
Training Time: Icon time.png 1:00:00 hour
Healing Time: Icon time.png 6 mins/hit point