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{| style="width: 85%; margin: auto;"
{| style="width: 85%; margin: auto;"
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Riffleman'''
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Fusilero'''
|-
|-
| style="text-align: center;" colspan="2" |[[File:Atirador.jpg|link=]]
| style="text-align: center;" colspan="2" |[[File:Atirador.jpg|link=]]
Rifleman is the ranged unit of the industrial Age.
El Fusilero es la unidad a corta distancia de la edad industrial.
|-
|-
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Properties'''
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Propiedades'''
|-
|-
| style="width: 30%;"| Age:
| style="width: 30%;"| Edad:
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Industrial Age
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Edad Industrial
|-
|-
| style="width: 30%;"| Type:
| style="width: 30%;"| Tipo:
| style="width: 70%;"| [[File:Icon_reward_military_unit_short_range.png|link=]] Short Ranged Unit
| style="width: 70%;"| [[File:Icon_reward_military_unit_short_range.png|link=]] Unidad de Corto Alcance
|-
|-
| style="width: 30%;"| Attack:
| style="width: 30%;"| Ataque:
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 38
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 38
|-
|-
| style="width: 30%;"| Defense:
| style="width: 30%;"| Defensa:
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 25
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 25
|-
|-
| style="width: 30%;"| Range:
| style="width: 30%;"| Rango:
| style="width: 70%;"| [[File:Icon_range.png|link=]] 8
| style="width: 70%;"| [[File:Icon_range.png|link=]] 8
|-
|-
| style="width: 30%;"| Movement:
| style="width: 30%;"| Movimiento:
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 12
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 12
|-
|-
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Bonuses'''
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Bonificaciones'''
|-
|-
| style="width: 30%;"| Attack:
| style="width: 30%;"| Ataque:
| style="width: 70%;"| +15 against [[File:Icon_reward_military_unit_heavy_infantry.png|link=]]
| style="width: 70%;"| +15 contra [[File:Icon_reward_military_unit_heavy_infantry.png|link=]]
+9 on [[File:Rocks.png|link=]]  
+9 en [[File:Rocks.png|link=]]  
|-
|-
| style="width: 30%;"| Defense:
| style="width: 30%;"| Defensa:
| style="width: 70%;"| +15 against [[File:Icon_reward_military_unit_heavy_infantry.png|link=]]
| style="width: 70%;"| +15 contra [[File:Icon_reward_military_unit_heavy_infantry.png|link=]]
|-
|-
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Abilities'''
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Habilidades'''
|-
|-
| style="text-align: center;" colspan="2" | ''no special abilities''
| style="text-align: center;" colspan="2" | ''sin habilidades especiales''
|-
|-
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Other Info'''
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Otra Info'''
|-
|-
| style="width: 30%;"| Battle Points:
| style="width: 30%;"| Puntos de Batalla:
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 1380
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 1380
|-
|-
| style="width: 30%;"| Requirements:
| style="width: 30%;"| Requerimientos:
| style="width: 70%;"| [[FILE:Icon_quest_alchemie.png|link=]] Rifles
| style="width: 70%;"| [[FILE:Icon_quest_alchemie.png|link=]] Rifles
[[File:Military_small.png|link=]] Rifleman Range
[[File:Military_small.png|link=]] Campo de Tiro de Fusileros
|-
|-
| style="width: 30%;"| Training Costs:
| style="width: 30%;"| Costes de Entrenamiento:
| style="width: 70%;"| 500 [[File:Icon_money.png|link=]] 500 [[File:Icon_supplies.png|link=]]
| style="width: 70%;"| 500 [[File:Icon_money.png|link=]] 500 [[File:Icon_supplies.png|link=]]
|-
|-
| style="width: 30%;"| Training Time:
| style="width: 30%;"| Tiempo de Entrenamiento:
| style="width: 70%;"| [[File:Icon_time.png|link=]] 4 hours
| style="width: 70%;"| [[File:Icon_time.png|link=]] 4 horas
|-
|-
| style="width: 30%;"| Healing Time:
| style="width: 30%;"| Tiempo de Recuperación:
| style="width: 70%;"| [[File:Icon_time.png|link=]] 24 mins/hit point
| style="width: 70%;"| [[File:Icon_time.png|link=]] 24 mins/punto perdido
|}
|}

Revisión del 21:12 3 sep 2016

Fusilero
Atirador.jpg

El Fusilero es la unidad a corta distancia de la edad industrial.

Propiedades
Edad: Icon reward age.png Edad Industrial
Tipo: Icon reward military unit short range.png Unidad de Corto Alcance
Ataque: Icon attack.png 38
Defensa: Icon defense.png 25
Rango: Icon range.png 8
Movimiento: Icon movement.png 12
Bonificaciones
Ataque: +15 contra Icon reward military unit heavy infantry.png

+9 en Rocks.png

Defensa: +15 contra Icon reward military unit heavy infantry.png
Habilidades
sin habilidades especiales
Otra Info
Puntos de Batalla: Icon rank.png 1380
Requerimientos: Icon quest alchemie.png Rifles

Military small.png Campo de Tiro de Fusileros

Costes de Entrenamiento: 500 Icon money.png 500 Icon supplies.png
Tiempo de Entrenamiento: Icon time.png 4 horas
Tiempo de Recuperación: Icon time.png 24 mins/punto perdido