New Horizons have been reached. Humanity's dream of reaching the stars becomes a reality in Forge of Empires today and an entirely new space race has begun. Your target: Mars! Explore the red planet's vast craters and deep valleys and extract resources for your city and colony. But be on the lookout: The IOU Corporation and other Mars colonies strive to use the planet's resources for their own purposes.
Space Age Mars
Space Age Mars is a complete new age you will be able to play after completing the Virtual Future. This age will not be released in parts. This time, you get to play its campaign, manage a space colony on Mars, experience story and side quests, find out about the new way of gaining resources and build the new great building right from the start!
Your colony on the red planet
Your colony on Mars is about survival, extraction and even conquest, so be prepared when you first arrive on the red planet!
Getting to Mars
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To visit your very own colony on the red planet, click on the rocket in your city.
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Expanding your influence
Mars is the only place where the important resource Mars Ore can be found. Producing Mars goods requires you to gain and process this special ore, but other factions are competing with you to obtain it.
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Open the Campaign Map and select Mars to be able to see where you can expand to and which places hold the coveted ore.
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Once you have made your claim on the Mars Campaign, you will find special Mars Ore deposits on some of the sectors you have conquered. Click on the ore to send an exploration team to it. Depending on the ore, this may take some time to complete!
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Once the exploration phase is complete, you can either battle or negotiate for the ore to process it further.
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Life Support
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Your colony on Mars relies on your help to be productive and healthy, so it is up to you to make sure Life Support is provided for your colonists. They will thank it to you with reduced prices for the goods being produced in the colony. Even the cost of Mars Ore is reduced with more Life Support!
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The Colony's Buildings
Your Mars colony comes with it's own space and buildings. Click on the "Expand"-Buttons to see the different buildings listed!
El Puerto Espacial
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Propiedades
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Tipo:
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Ayuntamiento
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Calle:
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1x1
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Tamaño:
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6x6
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Desbloqueado con:
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alcanzando Edad Espacial: Marte
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In the beginning, the Spaceport will be the only building in your colony. It is where you start your Mars exploration!
Edificios de Bienes
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Edificio
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Costo
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Requisitos
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Proporciona
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Produce
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Granja Biotecnológica (Colonia de Marte)
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1,750,000 Monedas 2,100,000 Suministros
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3x4 1x1 817 Colonos
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3 / 4h
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Laboratorio de Investigación Microbiana (Colonia de Marte)
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1,750,000 Monedas 2,100,000 Suministros
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4x4 1x1 613 Colonos
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3 / 4h
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Taladro de Superficie (Colonia de Marte)
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1,750,000 Monedas 2,100,000 Suministros
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4x4 1x1 613 Colonos
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3 / 4h
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Instalaciones de Triturado Químico (Colonia de Marte)
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1,750,000 Monedas 2,100,000 Suministros
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4x3 1x1 817 Colonos
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3 / 4h
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Planta de Fusión (Colonia de Marte)
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1,750,000 Monedas 2,100,000 Suministros
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4x3 1x1 817 Colonos
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3 / 4h
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The Goods Buildings on Mars are the only way to process Mars Ore into useable resources for your main city!
Edificios Residenciales
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Edificio
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Costo
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Requisitos
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Proporciona
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Produce
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Cápsula de Desembarco (Colonia de Marte)
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200,000 Monedas 240,000 Suministros
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2x2 1x1
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73 Colonos
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152 / 4h
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Refugio Sencillo (Colonia de Marte)
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486,506 Monedas 583,807 Suministros
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3x3 1x1
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98 Colonos
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1,008 / 4h
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Casa Modular (Colonia de Marte)
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950,218 Monedas 1,140,261 Suministros
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5x3 1x1
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647 Colonos
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638 / 8h
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Domo (Colonia de Marte)
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1,449,822 Monedas 1,739,786 Suministros
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4x5 1x1
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332 Colonos
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3,894 / 8h
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Any colony needs colonists, and the Residential Buildings are how to gain more colonists.
Edificios de Soporte Vital
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Edificio
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Costo
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Requisitos
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Proporciona
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Produce
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Generador de Oxígeno (Colonia de Marte)
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7,500 Monedas 9,000 Suministros
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1x1 No se necesitan calles
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18 Soporte Vital
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Panel Solar Este (Colonia de Marte)
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15,000 Monedas 18,000 Suministros
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2x1 No se necesitan calles
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42 Soporte Vital
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Panel Solar Sur (Colonia de Marte)
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15,000 Monedas 18,000 Suministros
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1x2 No se necesitan calles
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42 Soporte Vital
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Estación de Refinamiento (Colonia de Marte)
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105,129 Monedas 126,155 Suministros
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3x4 No se necesitan calles
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337 Soporte Vital
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Máquina de Recombinación (Colonia de Marte)
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30,000 Monedas 36,000 Suministros
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2x2 No se necesitan calles
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108 Soporte Vital
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Dispensador Alimenticio Autónomo (Colonia de Marte)
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156,231 Monedas 187,478 Suministros
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4x4 No se necesitan calles
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625 Soporte Vital
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Life Support is crucial in making sure your colonists can be productive and Mars Ore is processed properly.
Two Great Buildings
Space Age Mars also introduces two Great Buildings for your city. The Virgo Project grants your armies an upper hand and the Star Gazer produces goods from the previous era! Click on the "Expand"-Buttons below to see all their details!
The Virgo Project was build to launch probes into space. An error in its construction made its original purpose impractical, so the facility was refitted to launch military missiles instead.
This Great Building has the ability Missile Launch, which gives you the chance to kill half of all enemy units at the start of a battle. Additionally, the building also produces coins for your city.
The Star Gazer is one of the most powerful ground-based telescopes and is used to scan the Solar System in high detail. It is praised for its crucial role in the colonization of Mars.
This Great Building produces goods of the previous era every 24 hours. At level 1, 5 goods of the previous era are generated. At level 10, it's 50 and at level 50 it's 132 goods!
New Units
To secure the resources of the red planet, you will need a capable force on Mars. The following Units can be produced in your main city and used on Mars:
Space Age Mars Units